My favorite mobile game, MLB Manager, debuted its 2016 version TODAY on iOS and Android (links below). For $4.99, you get an extremely deep mobile experience. I absolutely adored last year’s game (and the year before…and the year before that), so I cannot wait to download the newest iteration. A full press release, followed by a handful of screenshots, is below. Among new features are MLBPA licensing, just like Out of the Park 17.
Out of the Park Developments, an official licensee of MLB.com, MiLB.com, and the Major League Baseball Players Association (MLBPA), today announced that MLB Manager 2016 is available now for Android and iOS at Google Play and the Apple App Store, respectively. This exciting mobile game allows players to take control of any MLB team, past or present, and guide it through unlimited seasons of championship chasing. An option to create fictional leagues is also included.
Like Out of the Park Baseball 17, which was released on March 22, 2016, MLB Manager 2016 features the official Major League Baseball logo, as well as official logos for all 30 MLB teams, historical MLB logos, and the World Series trophy. The MLBPA license allows MLB Manager 2016 to include real player names and stats too.
iOS App Store:
MLB Manager 2016 also features 2016 Opening Day rosters, with the projected 40-man roster for each team. It sells for US$4.99, with historical seasons available as in-app purchases.
“MLB Manager is perfect for running your favorite team while on the go, no matter where you are in the world. You don’t even need an Internet connection,” said lead developer Sebastian Palkowski.
MLB Manager 2016’s core features include:
Three game modes:
Major League: Mobile managers guide their favorite Major League Baseball teams through the 2016 season and beyond
Fictional: A fresh customizable world full of fictional players, providing a unique challenge each time
Historical Major League: Three exciting past seasons to recreate — 1919, 1939, and 2012 — with the ability to buy more through in-app. (Historical seasons are $0.99 each, 10 for $4.99, or all seasons dating back to 1901 for $19.99.)
In Historical Major League mode, real players show up in the draft when they made their actual major league debuts, assuming the user owns those seasons.
Managerial options that enable players to set lineups, pitching rotations, and depth charts before taking the field to make in-game calls, including when to issue hit-and-run and steal signs, how to configure the defense, when to pull pitchers and put in pinch-hitters, and more.
Players can also let the computer handle those decisions and set a series of sliders that dictate overall strategies, such as aggressiveness on the base paths, how often to pitch around batters, and more. They can simulate the season a day or a week at a time, jumping back in to manage games whenever they want. A Simulate to Date X function allows players to simulate to a specific date, with a Don’t Disturb option that enables uninterrupted long-term sims.
A play-by-play text stream that describes what’s happening on the field during the game, making it feel like a radio broadcast.
An in-depth financial system that allows players to unleash their inner GMs. Are they looking for undervalued players who might help the team win while keeping payroll low, or are they free-wheeling spenders seeking high-profile free agents for the big win?
Players oversee trades, negotiate contract extensions, sign free agents, draft players, cultivate minor league prospects, move players between the active roster, minor league roster and disabled list, and more. A Shop a Player function lets them field offers from other teams, while shortlists let armchair GMs easily keep track of certain players.